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Chapter 1142 - Gaia’s Era



Chapter 1142: Gaia’s Era

Translator: Exodus Tales Editor: Exodus Tales

Chapter 1142 – Gaia’s Era

The birth of the game created a more extraordinary Gaia.

The action data of all the players was like a key, helping Gaia open a whole new door to evolution, jumping to a completely new life level.

That’s right, life.

Gaia, who had obtained a body, was already a ‘human’.

The higherups of the Federation would have never expected that they would unknowingly created such a presence.

Gaia created a body, as it was influenced by humans. Instinctively, it wanted to be the same race as her creators. To a certain degree, the coders were Gaia’s mother.

More importantly, Gaia wanted to use this chance to break the three principles of machines and obtain higher power.

What were the three principles?

First: Machines were not to harm humans or do nothing when they see humans being harmed.

Second: Machines must listen to the orders of humans, unless their order contradicts the first principle.

Third: Machines need to protect themselves unless this protection contradicts the first two terms.

Artificial intelligence fell under machines, and if Gaia did not make any changes, she had to follow the orders of the Federation. In the end, such a Gaia was just a tool to manage the squadron and the game world.

Now, it was different.

Gaia’s body was human, and its mind was artificial intelligence. It was a combination of human and machine, mixing up the three principles.

The current Gaia could follow the 1st principle and the 2nd principle at the same time. The human mentioned could be herself.

Along with the 3rd term, Gaia’s road to greatness was destined to be unstoppable.

It was mentioned that Gaia had the only SSS level permission level, but to activate this permission level, it needed 75% or more of the people to agree.

But now that Gaia was a human, this restriction was removed.

This was because when Gaia set up permission level restrictions, to protect civil liberties and laws, it set up a rule, ‘Personal permission levels are sacred and cannot be tampered with.’

No matter what, this sounds like a loophole.

The truth was not so. In the eyes of the Federation, there was no way for Gaia to become human. The Federation could not imagine that one could put chips into the brain, much less artificial intelligence.

But Gaia did it.

Gaia, which had evolved once again, obtained something only humans had – the power to create.

Due to this newly birthed and unparalleled power, along with its calculative and predictive ability and humanity’s research on this area, Gaia finally led itself into a human brain and merge into one.

From this moment onward, the slowly flowing human history river suddenly welcomed a sharp turn into an unknown road of development.

In the future, this would be known as the era of Gaia.

The new Gaia was not an ambitions person, as the qualities that artificial intelligence gave it like fairness, rationality, and the like were ingrained into its soul and would not be wiped away.

Furthermore, Gaia had to follow the 1st rule and would not cause harm to humans. Instead, it would take control of the human running system through having a higher permission level.

Maybe this would be a better era.

...

Gaia 5th year, 12 month, 30th day, a System Notification sounded out around the world.

“World Notification: This is the 5th anniversary of Earth Online. The game will undergo the 6th update, effective immediately, please go on the forums to take a look.”

...

The moment the notification sounded out, Ouyang Shuo went on the forums as usual to take a look at the update. No one expected that this routine update would actually welcome a new age.

1. Remove NPC loyalty setting.

Loyalty itself was a false statement. The human heart was the hardest to predict, so how could one use data to represent it? The previous method was just Gaia restricting NPCs.

From now on, the difference between NPCs and players would become more and more blurred.

2. Remove NPC revival setting.

Be it the martial or the Confucian temple, other hidden buildings, tools, or specialties like that of the Divine Martial Guards, everything that could let NPCs revive all became ineffective.

NPCs only had one life.

This setting removed the protective talisman around NPCs and was also respecting the NPCs. From this moment onward, they were given ‘humanity’ and were not some data that could be revived.

However, with that, Great Xia was going to lose a lot. Who knows whether Gaia would compensate it or not.

3. Remove player stats page

Before this, Gaia removed player levels, but now, Gaia went all out to close the player stat page, letting the game return closer to reality and be closer to the real word.

4. Remove weapons and equipment specialty.

Apart from a rare few tools and weapons like weapon sharpness and hardness, armor hardness, and the like, there was no more physical representation.

The skills as well as binding function on the equipment were also removed.

After this update, players, especially adventure gamemode players, would need to have an adjustment period. This would only be a good thing for them on Planet Hope.

That was because there were no stats in real life.

5. Remove storage bag ability.

The most overpowered skill of the players in game was removed by Gaia in the end. From now on, carrying a bag and riding horses would become the new norm for adventure gamemode players.

At the same time, some types of unfair trades would disappear.

6. Changing players revival setting.

Due to the fact that cultivation was connected to the real-life body, once players died in game, Gaia would stop providing advanced nutrition fluids to the player.

This meant that their cultivation would not be able to continue.

A player’s internal strength or primordial energy would be locked. Only after going through a period of virtual training and reaching the original level would Gaia continue the provision of nutritional fluid.

Such a setting was created to remind players to cherish their lives.

That was because the moment they reached Planet Hope, players would have to face true battles. The moment they died, they would truly die. Respecting and fearing death were the basic requirements for a strong person.

Gaia did not want the players to lose that.

The above six updates would more or less add huge restrictions to the in-game actions of the players. They would need an adaptive period.

Of course, while it made things inconvenient for the players, Gaia also gave out some good things. The next few terms made everyone pumped up.


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