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Chapter 553



Chapter 553: So Chen Mo didn’t lie

Translator: 549690339

This was because such a quick kill required very exquisite control. A single mistake could lead to an instant kill!

What was even more confusing was how Chen Mo managed to slash the boss four times without being touched.

Finally, a player came to a conclusion after watching the video many times and personally testing it with the exiles ‘greatsword countless times.

“Chen Zhao didn’t lock his health. The reason he wasn’t hit by the nameless king’s spear was because he lowered his body when he swung. The spear passed over his body and didn’t hit him.”

After hearing this conclusion, all the onlookers were stunned.

Not only that, but the player who had discovered this secret said that there were more hidden secrets.

After he saw the video, he did the same thing. He used the exiles ‘greatsword to challenge the nameless boss for a week. He wanted to replicate this. However, he kept failing and was hit by the boss every time!

Later on, he downloaded the video and looked at it frame by frame. In the end, he finally found two key points of this strategy.

In Dark Souls, players would lower their bodies when they wielded heavy weapons. A tall boss like the nameless boss would usually attack the player’s upper body or head. Therefore, players could lower their bodies when the boss attacked and avoid the boss’s attack.

However, the reason why this student couldn’t replicate it perfectly was because when the exiles charged up their weapons to attack, they could lower their bodies, but the charging time of the exiles ‘weapons couldn’t be perfectly synchronized with the boss’s attack frequency.

In other words, if the spear was fully charged, the boss’s spear would still hit the players.

......

The reason why Chen Mo was able to do this was because he used an incomplete charging method, which allowed him to perfectly synchronize with the boss’s attack frequency!

Roll, complete second charge, incomplete first charge, complete second charge, complete first charge.

After these four slashes, the player’s movements were perfectly synchronized with the boss’s attack movements, successfully dodging the boss’s four attacks, and then ending the boss with his four high-damage slashes.

Moreover, since the players didn’t have enough energy, Chen Mo must have used some special methods, such as wearing equipment that increased energy.

But no matter what, the enthusiastic player proved that Chen Mo’s actions could indeed be replicated, and it was a method that the game allowed!

Before this, many people had doubted that Dark Souls didn’t demonstrate the power of the Pangu system well, but after watching this video, these voices disappeared.

It wasn’t that Dark Souls didn’t show it, but that these players were too weak. They hadn’t even reached this level yet!

In vr games, even if artificial intelligence was used to create a physical engine that was very close to reality, the players still couldn’t do as they pleased in the game.

At the end of the day, it was all due to technical reasons. The current technology only allowed players to carry out some more basic movements consciously and issue some simpler direction commands. It could not fully satisfy some of the players ‘needs, such as lowering their heads and bending down while attacking the boss. Such operations were basically impossible.

It was the same for Knight’s glory. Although the game simulated a real Knight Battle, the players could only perform some of the actions allowed in the game, such as swinging the sword to the left or right, quick sideways movements, and so on.

What Chen Mo was showing was another application of the physical system.

On the one hand, it was possible to use special weapon combat techniques to allow the character to perform specific actions. When the character performed these actions, the character could even avoid the boss’s normal attacks!

The other was the physical effect of hitting a large target.

In the video, Chen Mo used a huge two-handed sword to stop the chariot. Under the effect of the Pangu engine, the players could clearly see that the Dragon collided with Chen Mo’s sword, and the attack even forced Chen Mo to retreat a distance.

However, at the same time, the great force added to the sword also caused great damage to the Wyvern. The lower half of the Wyvern’s body was still flying forward, but because its head hit Chen Zhao’s sword, it could only curl up in pain. It then fell and rolled to the side, temporarily unconscious.

Chen Zhao followed up with another slash, ruthlessly cutting into the Wyvern’s head. The audience could even see the feeling of the sword cutting into the Wyvern’s skull!

It could be said that the Pangu system’s physical attribute was fully demonstrated in this boss battle. And this kind of expressiveness was something that Knight’s glory, which was close to reality, could not compare to!

Although Knight’s glory was very realistic, it was a battle between Knights. The difference in strength between humans was not that big, so there would not be a situation where one’s strength was completely overpowered.

However, the battle Chen Mo was showing was a battle between a human and a Dragon, a battle between a human and a God, so the whole scene was even more impactful!

Moreover, this video also had another purpose, which was to show everyone the infinite possibilities in Dark Souls.

Many people thought that Dark Souls was a game where monsters tortured players. The players could only carefully avoid every attack of the boss and then slowly grind the boss to death.

However, after watching Chen Mo’s quick kill video, many people understood that the maximum combat power of dark Souls ‘players was very high. If he could kill the nameless King with just six strikes, then wouldn’t the other bosses be even faster?

After realizing this, many players suddenly burst into an unprecedented enthusiasm, especially the elite players of Dark Souls. This video was like a shot in the arm for them.

Obviously, the players had not explored Dark Souls yet. The game still had countless meanings for the players to explore, and there were still endless possibilities in the combat system.

Chen Mo wasn’t lying that this game could be played like a hack-and-slash game ...


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