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Chapter 540: 174. Imprisonment of the Dragon_3



Since the participants’ numbers were not made public, the metal box was airtight and able to shield detection spells. All participants blindly selected their opponents without knowing the numbers of the other participants.

After the draw, dynamic magic words were refreshed on the Magic Bulletin Board to show the rounds of the participating players.

The competition rules were simple and adopted the classic round-robin system. Both sides entered the Octagon Cage, and the winner was decided within 30 minutes, with either side surrendering. The winner would gain points, and the loser would lose points. The top 16 players ranked by points after all participants had faced each other would advance.

At sea, wide across the deep sea, having a match to watch was a good way to pass the time, so the passengers had no complaints about the time-consuming round-robin format.

The participants felt the same way. For Noland Lee, the ranking in the competition was secondary, and obtaining Energy Points through Passive Deconstruction was the primary goal. The round-robin system catered to his needs.

The competition began.

The first match was a duel between two wizards, one proficient in lightning magic and the other in earth rock magic. The Thunder Wizard unleashed a large number of Lightning Spheres in the Octagon Cage, while the Earth Rock Wizard used “Earthen Armor” to protect himself and retaliated with “Earth Spikes.”

Electric flashes flickered, the earth churned, and the Earth Spikes continuously pierced the Thunder Wizard’s footsteps.

This scene excited the ordinary passengers in the spectator stands, and the shouts of many children from families on vacation were heard.

Wizards watching the match discussed the fighting scene in the Octagon Cage, while non-wizard participants looked serious. First-level thunder and earth spells still put considerable pressure on them.

Noland Lee didn’t care about the course of the battle.

He took out the magic books he hadn’t finished reading and used reading to pass the time.

Denise Green was much more focused than Noland. She took out a small notebook and diligently recorded the strengths and advantages of each participant for Noland.

About two hours later, Noland was awakened from his reading by Denise.

“It’s your turn, Noland.”

“Oh, alright.” Noland smiled at Denise, who looked concerned, and cast “Death Flight” to fly into the Octagon Cage.

Noland’s opponent was a witch in a light blue magic robe.

Her name, height, origin, and specifics of her three dimensions were unknown.

Noland only cared about how many Energy Points she could bring him.

He casually threw out a Deconstruction spell.

[System Message:]

[Using Deconstruction on “Unnamed Quadrant Battle Wizard.”]

[Estimated to consume 70,000 Energy Points, can achieve 100% degree of deconstruction]

Well, not bad, 70,000 Energy Points. He didn’t expect to encounter such a big fish right off the bat.

Noland landed on the battlefield, turned back into human form, activated “Breath of the Dead,” and entered Skeleton Form.

A skeletal figure appeared on the battlefield, inevitably causing a commotion in the spectator stands.

Those without magic could not understand why a handsome man could turn into a skeleton.

Wizards who possessed magic accurately recorded Noland’s casting habits, spells, and energy characteristics.

The witch in front of Noland seemed to have some disgust for Death Wizards.

As Noland demonstrated his death spell, she frowned and raised her chin slightly to ask:

“Are you from the Death Herald Guild?”

This witch’s magic robe bore the emblem of Hotams Deep Sea Academy, which was an arm emerging from the wavy water surface, palm facing up, holding a pearl.

As an academy-affiliated witch, she had wider knowledge than ordinary wizards and easily “recognized” Noland’s identity from the basic style of his death spell robe.

Noland knew that his clothes, modified from the Death Herald Guild robe, could not avoid knowledgeable wizards, so he didn’t mind.

He didn’t respond, just kept staring at her with his hollow eye sockets.

Trading trash talk before the match was not a necessary part of the competition.

Seeing that Noland had no intention of engaging with his opponent, the gray-robed staff on the sideline closed the Octagon Cage and announced the start of the match.

The Witch took out her coral-made magic wand and sprayed a White Mist from the tip of the wand, covering her half of the field with fog.

Noland quietly activated “Life and Death Tracking” and accurately discerned the witch’s position in the mist.

Noland deliberately practiced “Magic Control Mastery.”

He held the Death Threaded Wand in his hand, carefully guiding the Death Energy through his body and into the wand.

Black rays shot out from the wand’s tip, falling into the white mist.

“Buzz.”

The sound of the rays was very faint, like electrolysis. The appearance of the rays was no longer the ferocious Black Lightning, but as thin as black hair strands.

With a magnifying glass, one would notice that this energy ray, as thin as a hair, was actually made up of two even thinner rays entwined together.

Under Noland’s meticulous control, “Death Two Finger” appeared on the battlefield in the form of “Death One Finger.”

[Skill experience of “Magic Control Mastery” +2 points, now 132/1000]

The system updated the skill data simultaneously.

As expected, using “Death Two Finger” to train passive skills was much better than using “Magic Shield” to train.


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