Building a Gaming Empire From Scratch

Chapter 508: 491: Scrape the Ground Three Feet



Cloud Dream Gaming Platform, “My World” Game Zone.

The[Purchase Game]option finally lit up, and the official price was announced – 200 dollars.

As always, Cloud Dream continued to adopt an integer pricing strategy that seemed outrageous in not only the gaming industry but also many other industries.

Not 198, not 199, just a clean 200 dollars.

Previously, the game was sold for 500 dollars.

Monthly card: 30 dollars.

Anyway, it was all integers.

Many people firmly believed: Lincoln definitely has obsessive-compulsive disorder!

But in the eyes of players, as long as you lower the price, everyone can be friends.

Even with OCD, it’s a good kind of OCD!

In the VR era, games have become commonplace at seven or eight hundred dollars, Lincoln has taken out a groundbreaking virtual reality game, not only without raising the price, but also slashing it to 500 dollars, which makes everyone very happy.

Now it’s plunging directly to 200 dollars – how grateful everyone feels!

But while the players were happy, many game practitioners were directly overwhelmed –

You sell virtual reality masterpieces for 200 dollars, how can our PC and console games still sell for four or five hundred dollars?

Isn’t that too much?!

Immediately, a lot of grievances and sarcastic voices popped up online.

Some even started sending emails to Cloud Dream, writing essays, advising them to think twice.

However, this time they were just overthinking it.

Lincoln did lower the price voluntarily to expand the user base as much as possible and explore younger users.

But that doesn’t mean he hasn’t considered the income issue – whether it’s for the healthy development of the industry or for the income of the company’s development team members, he can’t be capricious.

Fortunately, “My World” has a natural way to generate revenue.

Although “My World” can be played alone, by nature, the game has a very strong social characteristic.

In previous games, most people’s online activities were basically realized in the official servers provided by Cloud Dream.

This made it easy for hundreds or even thousands of people to play together online.

As a result, most players ignored one thing – the Mirage Console has limitations.

If you do not use the public online mode and use your own console as a server to invite friends to play, the limit is actually quite low.

Many people probably forgot: in the earliest released “Assassins’ Alliance”, the maximum number of players online was only 10 people.

This is not the limit of Mirage, but it is the most appropriate number to ensure a perfect game experience.

Now, after a round of console upgrades and a surge in the total number of players, the fuzzy computing power has grown rapidly, raising the ceiling a lot, but even so, 50 people will be approaching the danger line.

Considering that this is still data for healthy adults, Lincoln has been controlling local multiplayer to not exceed 10 people.

The recently released “Hunter: Call The Wilderness” still maintains an 8-person limit.

If you want more, you’ll have to go online to the servers.

But in the future, many people in “My World” will not be satisfied with just ten or so people playing together.

Especially after unlocking the[Creative Mode], players can freely design their own world, but after the world is set, they have to invite people to play, right?

At this point, Cloud Dream generously offers a free server with a capacity of up to 50 players.

For ordinary players, it’s definitely enough!

As for those who are not ordinary and think it’s not enough?

Well…sorry about that.

100-person server configuration, 100 dollars a year.

1000-person server configuration, 1000 dollars a year.

10000-person server configuration, 10000 dollars a year!

Clear pricing, no deception, and…really cost-effective!

Just spend a little money, and you can play God in your world!

Obviously, the higher the package, the less actual usage. But to make up for the lowered selling price, Lincoln thinks it’s quite possible.

Earn money from the pay-to-win lords! They don’t care about this anyway.

–You agree, right, Chasing Wind?

But this kind of middle and late stage stuff, outsiders don’t know about it now.

Players just keep praising Cloud Dream’s conscience and rush into the game.

After purchasing “My World”, not only do players have a new login option in their personal login space – “My World,”

But also, next to the Candy Transport Gate in the[Candy Track]of Paradise amusement park, there is an additional jigsaw puzzle style transport gate.

Countless players, without hesitation, select[My World]and start to log in.

But the closed beta test players soon discover that they haven’t entered the game world immediately, but are floating in the air, with square clouds in the distance nearby.

Two options appear in front of them:

[Personal World]·[Public World]

Obviously, they have to make a choice to log in to the game.

Super Tomato looks at this new process and doesn’t rush to choose, but habitually reads the system prompt on both options first.

[Personal World]: Player’s main world, running on the Mirage Console locally, currently only [Survival Mode] can be selected.

[Creative Mode] Unlocking in progress, countdown: 71 hours 58 minutes.

In [Creative Mode], players can obtain game administrator privileges, unlock more game modes, or deeply customize their personal game world.

Lincoln has integrated Adventure Mode and Extreme Mode into [Creative Mode], allowing players to choose whether to enable them.

Super Tomato looked at the line “deeply customize personal game world” and let his imagination run wild.

But realizing that it only unlocks next Monday, he looked at another option—

[Public World]: The server automatically generates maps that can accommodate 100,000 players simultaneously. When the number of players exceeds 100,000, the next Public World will automatically open.

(Current number of Public Worlds: 31)

Self-selected [Public World] unlocking in progress, countdown: 71 hours 58 minutes. (You can currently only join other worlds through friend invitations or team invitations.)

Note: “My World” Public Worlds are not in Safe Mode, and the system does not provide security protection. You may experience anything here! Please be mentally prepared before entering.

Super Tomato looked at the enlarged and bolded [Note] and seemed to smell a storm of blood and gore coming.

Technically, Super Tomato’s original live streaming plan was to peacefully build the Forbidden City with fans.

But seeing the bustling scene, he was immediately tempted.

He asked the audience in the live streaming room, “Shall we join the fun?”

This was a completely unnecessary question!

“We must go! Charge!”

“We’re not human if we don’t go!”

“I don’t know what this game is about or what we’re supposed to do; I just know I want to go on a killing spree!”

So Super Tomato carelessly chose [Public World] with a clear conscience.

This was not an isolated case; almost all anchors had chosen [Public World].

After all, the scale of “100,000 people” seemed to easily create a program effect.

Most players flocked to [Public World] to join the excitement, causing the number of Public Worlds to grow rapidly.

By the time Super Tomato successfully logged in, the number had already reached [61].

In other words, in just over ten minutes, more than 6.1 million players had purchased and logged into the game!

Looking at the [Number 61] on the panel, Super Tomato was shocked, “6 million sales in just over ten minutes?!”

“Terrifying!”

After landing, he didn’t take care of anything else and immediately started inviting people.

Originally, he planned to wait for half an hour for the fans to get familiar with the game and then play together.

Now it wasn’t possible – he was afraid that if he was any slower, everyone would be too crowded to get in!

So he huffed and puffed to invite people, but as he invited more and more, Super Tomato felt something was wrong, “Why isn’t it full yet?”

Based on the growth rate of the Public World number when he logged in, he thought that after inviting five or six people, the world should be full.

But now, after inviting 20 people in a row, he can still keep inviting people, which doesn’t make sense!

“Which world were you guys in before coming here?” he turned and asked his team members.

“18.”

“71.”

“82!”

The fans enthusiastically responded.

But Super Tomato was completely confused, “So the [100,000] is just the criteria for dividing servers, not the limit of the number of players on the server?”

“How many people does Cloud Dream plan to cram into a single server?”

“Also…” Super Tomato looked around, “There are supposed to be 100,000 people here, but why can’t I see anyone else no matter which direction I look in?”

“How big is this world?!”

The answer is: Super-Invincibly huge.

Anyway, it’s randomly generated according to specific rules and algorithms, without the need for Cloud Dream employees to build it themselves. So the scale is not a problem for them.

Super Tomato delegated group permissions, and 107 people were invited. Super Tomato hurriedly called for a stop.

With him included, there were already 108 people, which was a lot.

Next

“Brothers, time to strip some trees!”

108 players lined up in a long queue in one direction, carpet-stripping trees.

They quickly upgraded to axes through the game panel and progressed to chopping down trees.

Moving forward, wooden pickaxes appeared.

Continuing forward, they gradually upgraded to stone axes and stone pickaxes.

These hundred-plus players marched in a straight line, cutting down entire forests and digging out entire hillsides. Like a locust swarm, they left destruction in their wake.

Many people here hadn’t participated in the Closed Beta and didn’t quite know which materials were useful and which were not.

Plus, it’s their first time having a system backpack that can stack materials without limits, so they’re naturally collecting everything they find. They don’t even disdain the dirt, stuffing it into their backpacks along with the stones.

As they pass, even describing the area as barren would be too kind; they’ve peeled off three layers of the ground!

In the Super Tomato live streaming room, the audience was amazed at the earth-shaking momentum:

“If Yugong had them as helpers, it would only take a week to move Mt. Wangwu and Taihang, not needing 60 years?!”


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